We began on Terra,
millions of years ago. Today, mankind stretches throughout the Milky
Way, touching worlds as far from our home as Clan space, more than
two thousand light-years distant. Yet who are we, really? What have
we become in our relentless push outward and onward? I’m Bertram
Habeas, and tonight, we’ll find the answers to these and many other
fascinating questions together, as we tour the stars!
Volume IV: The Draconis Combine Today
Fact
Sheet
Founding Year: 2319
Capital (City,
World): Imperial City, Luthien
National Symbol: A
green, Asian-style dragon head coiled in a red field
Location
(Terra relative): Coreward-Spinward Quadrant
Total
(Inhabited) Systems: 243
Estimated Population (3130):
729,000,000,000
Government: Autocracy (Japanese
feudal stylings)
Ruler: Coordinator Vincent Kurita
Dominant Language(s): Japanese (official), Arabic,
English
Dominant Religion(s): Shinto (official),
Buddhism, Muslim
Unit of Currency: Ryu (1 ryu = 0.94
C-Bills)
New Samarkand, the world where it all began an amazing nine
centuries ago, lies beneath the glow of a yellow-white subgiant. On
a clear day, the skies overhead are almost turquoise, gradually
recovering the azure blue seen by the planet’s first colonists,
before centuries of rampant industrialization pumped billions of
tons of harmful fluorocarbons into the upper atmosphere. Hillsides
outside the capital city of Yamashiro, birthplace of the first
Coordinator of the Draconis Combine, and once the seat of imperial
power, are green once more, reclaiming land long marred by the empty
shells of forgotten buildings. In the centuries following the
relocation of the Combine capital from this place to distant
Luthien, this world had become a proverbial “ghost planet,” though
one with a population just over one billion strong.
In the years after the Jihad, the Combine pieced together many of
the worlds shattered by the Word of Blake fanatics, including the
capital planet of Luthien. In the interim, Combine rulers returned
to their roots on New Samarkand, revitalizing this tired and
forgotten world. Even though the seat of power is once more the
“Black Pearl” of Luthien, the all-too-brief return to prominence can
still be felt and seen on this ancient, almost hallowed world.
The pride it takes to rebuild obliterated cities, on worlds
nearly rendered uninhabitable by nuclear bombs and natural
disasters, is part and parcel of the hard-working, proud spirit of
the Draconis Combine. It is a pride that once had its roots in
oppression--a government-sponsored effort to force people into
conformity--but what exists today is far more than that.
What makes the people of the Combine so proud is the deep sense
of honor and duty that pervades all levels of its society. More than
almost any other society in the Inner Sphere, life in the Combine is
structured and stratified by a caste system that provides a place
even for the most nonconformist citizens. From the highest levels of
government, even including the noble House Kurita itself, to the
lowest menial laborer, beggar, or thief, all are regarded as an
important facet of the greater whole.
At the top of this rigid social order sit the kuge, the nobility,
who command and guide the realm in politics and in war. Just below
them, the buke (warriors) serve as the Dragon’s muscle, both in a
military and paramilitary capacity, defending the realm against
threats of every kind. The middle classes, including professionals
such as merchants, corporate CEOs, manufacturers, and doctors, form
an important third tier that in other cultures might be classified
as “white collar.” Though highly educated and esteemed for their
contributions, even these talented individuals are nothing without
the henin, or worker caste, whose sweat and skills make life
possible.
The fifth caste, the so-called Unproductives, is an equally
important part of Combine life, despite its dubious title. This is a
caste not only of criminals, but also refugees and immigrants, or
higher caste members demoted for some dishonor or subversion. If for
no other reason than to elevate themselves to a better caste,
Unproductives--such as the infamous Ghost Regiments who blur the
distinction between the Unproductive and warrior castes--strive
harder for recognition, and their efforts on behalf of the Draconis
Combinesimply cannot be discounted.
As foreign a concept as having an officially recognized caste
that everyone wants to get out of might be to some, one must
understand the core values of the Draconis Combine and its people.
Duty, honor, patriotism: These common values, ingrained in the
neosamurai culture of the Combine, have penetrated every strata of
Dragon society so completely that its citizens cannot help but
absorb these tenets to some degree. Even today, and even among those
cultural groups that resisted efforts to “Japanize” the entire
Combine, this sense of duty to the whole forms the basis of the
average citizen’s self-worth. So that he or she may one day be
elevated, an Unproductive may work longer hours, enlist in some form
of military or paramilitary service, or possibly even risk life and
limb for the benefit of other citizens.
On the streets of New Samarkand, once overrun by yakuza and
roving bandits, homes built in the classical Japanese architecture,
pristine in bold colors of white and red and almost all uniform in
appearance, line streets that are immaculately swept, matching
beautifully kept lawns with evenly cut hedges. Every day, just one
hour before sunset, a man can be seen hard at work in his stone
garden out front of one such house. He is just over 90 years old,
and his once-raven hair has long since grayed and all but
disappeared. Age has stooped him low, but he toils every evening
nonetheless, a sense of pride filling every stroke of his rake. He
is Taro Nusaka, and he helped build this community. Once, he was a
member of the Unproductives.
In his native Japanese, Taro smiles as he tells of the day the
local Friendly Persuaders--the Combine’s colorfully dressed, yet
well-armed and trained civilian police force--conscripted him and
others in his street gang to the revitalization project. The Dragon
was finally calling upon its forgotten sons and daughters. Their
chance to serve had come at last. Their reward? A life off the
streets, the promise of more work in the future--a return to a
civilization they themselves helped to build.
To Taro, those decades of reconstruction spared him a life as
some yakuza foot soldier, and spared his fellow citizens on New
Samarkand from a life in squalor. Pride, Taro says, was his greatest
reward, though he did rise above the ranks of the Unproductives. He
found a job in city administration, met a fine woman named Kiria,
and settled down in a house his own hands helped build. They had
children who have long since grown to contribute in their own way to
the common good. Karma was realigned. Where else, Taro asks, can one
get such a second chance?
Contrary to popular belief, the Draconis Combine is not an
exclusively Japanese warrior society, though the existence of the
caste system might lead one to think so. The past efforts to enforce
Japanese mores and impose the Dictum Honorium merely
established a “state” culture that others coexist alongside. For
instance, the Azami, a Muslim society descended from the Middle East
and North Africa regions on prespaceflight Terra, have clung to
their customs and traditions despite centuries of repression, and
have earned their right to identity and a degree of self-governance.
Near the Combine’s periphery borders, a large Russian populace
exists, lending their own unique flavor to the local customs and
attitudes. And along the border with the Rasalhague Dominion, the
customs of Clan Nova Cat are still observed. This balance of
uniformity and diversity is a hallmark of Combine society, bringing
together different beliefs and values under a single, guiding
influence.
At its heart, the Draconis Combine, like any great and ancient
nation, is a study of contrasts, more than the sum of the events
that shaped it. Raised by equal parts blood and sweat, and bent to
the iron will of the ruling Kurita dynasty through wisdom and war,
this realm has attained a unity and strength of purpose that cannot
be denied or understated. It is a place where order reigns, hand in
hand with honor and power, where even an Unproductive, a
gaijin, can contribute to the beauty and grandeur of
something truly everlasting. In this way, the Combine’s soul is
every bit as immortal as the dragon that is its symbol.
In our next four-part series, our tour through the history and
cultures of the Inner Sphere will take us to the Wolf Clan
Occupation Zone. Please join us as we continue our tour of the
stars! I’m Bertram Habeas.