We began on Terra,
millions of years ago. Today, mankind stretches out among the stars
of the Milky Way, touching thousands of worlds, as far from our home
as Clan space, more than 2,000 light-years distant. Yet who are we,
really? What have we become in our relentless push outward and
onward? I’m Bertram Habeas, and tonight, let’s find the answers to
these and many other fascinating questions together, as we tour the
stars!
Volume XXXIII: Hatching Destiny—Birth of the Free Worlds
League
United in their love for independence, yet divided against one
another. Economically and socially powerful, yet strangled by a
nightmarish entanglement of bureaucracy and conflict. These were the
descriptions often made of the Free Worlds League, a nation that has
ever been a study in contrasts. From its formation to its eventual
collapse, and even into the present day, entire volumes have
speculated on how this realm could have formed to begin with, with
such severe differences among its member states. Scholars have
marveled over its continued existence through almost eight
centuries—much of that time plagued by near-constant warfare. Even
after the League’s fall, experts have marveled at the remains of
this once proud, yet hopelessly conflicted realm, and how many of
its wayward offspring even now appear devoted to one day reclaiming
the state they themselves sundered.
As with the other Successor States, the formation of the League
began with the slow demise of the Terran Alliance. As more and more
colony worlds declared their independence, the power of the Alliance
deteriorated further, eventually leading to its inward turn, which
all but cut off the young colonies from any support. In the chaos
that followed, poorer worlds became victims of piracy and raids that
sapped away their strength and destabilized their fledgling
governments. To survive, alliances formed, like the Alliance of
Galedon that would one day culminate in the creation of the Draconis
Combine, or the economic powers of the Federation of Skye, the Tamar
Pact, and the Protectorate of Donegal, which formed the Lyran
Commonwealth. But before these alliances came those that led to the
formation of the Free Worlds League—the Marik Commonwealth, the
Principality of Regulus, and the Federation of Oriente.
The Marik Commonwealth, centered on the rich mining world of
Marik, began as a single world, ruled by the family of the same
name. Charles Marik, its ruler and a man who hailed from a long line
of affluent leaders, declared his world’s independence from the
Terran Alliance in 2238. Under his rule, the rechristened Republic
of Marik united under a strong central government, bolstered by its
formidable industrial capacity. Marik also raised an army from his
Republic, an army that was eventually used in conjunction with his
diplomatic acumen to help bring more worlds under his banner. By
2271, the Marik Commonwealth—the Republic’s name after it expanded
beyond a single world—ruled a total of twenty worlds, sixty
light-years from the edge of Terran Alliance space.
At almost the same time, the Principality of Regulus began to
form as a consolidation of trading contracts between several rimward
Terran colonies. Dominated by the wealthy Selaj family, whose core
power base included five of the most developed worlds of the region,
the Principality coalesced into a quasi-corporate political union of
seventeen worlds by 2270.
The Federation of Oriente, meanwhile, formed around a core of
diplomatic networks among the worlds closest to Oriente, which
declared its independence from the Alliance under the rule of Tomàs
Allison in 2241. A cosmopolitan mixture of ethnicities—in contrast
to the mostly Eastern European Marik Commonwealth or the Indian- and
Pakistani-dominated Principality of Regulus—the Federation was
dedicated to its own freedom as well as the advancement of science
and the arts.
Each of these three confederations grew under its own unique
structure of government and culture. The Marik Commonwealth was a
military-oriented realm with a powerful central government, if not
absolutely so. The Principality was an oligarchy of wealthy
families. And the Federation was ruled by a parliamentary democracy.
But for all their differences, these three alliances soon saw their
own rising prominence, as well as the inevitable decline of the
Terran Alliance, as potential threats to their own stability.
Allison, with a flash of insight, became the first to offer the
option of alliance, together with his special envoy, Sir George
Humphreys of New Delos.
Given the vast differences in the colonies established
during the height of the Terran Alliance, it is rather amazing
that more of the Great States did not encounter the problems
the Regulans, Orientes, and Mariks did when attempting to
forge their Free Worlds League. Language, a core element in
any culture, became a focal point for the Treaty of Marik.
Mindful of their recently won independence, and of the varied
populations they ruled over, the leaders of the Commonwealth,
Principality, and Federation argued over language and
terminology as much as about the actual substance of their
work. Eventually they settled on English, the only language
spoken by all three leaders, though the majority of their
populations did not normally speak this tongue. —Shaunna
Verizi, Fractured States: Politics and the (Former) Free
Worlds League, Republic Press, 3099
|
After years of debate over everything from their new state’s
official language to the modes of government, the Treaty of Marik
was finally—some might say, miraculously—signed in 2271, creating
the first of what scholars today call the Successor States, the Free
Worlds League. Its guiding principles: the mutual benefit of the
Marik Commonwealth’s strong military with the economic power of the
Selajes’ Principality of Regulus and the diplomatic skills of the
Federation of Oriente’s diverse and independent-minded leadership.
The Treaty of Marik granted all three realms internal autonomy, with
their leaders established prominently in the parliamentary
government. The post of Captain-General was created as an emergency
title only, bestowing upon an elected military leader all authority
over the League’s military during times of crisis. Built into this
government was a further incentive to seek economic prosperity as
well: the influence of delegations in Parliament was proportionate
to the economic might of a world’s tax contributions to the state,
rather than its planetary population, a fact which assured—for a
time—the dominance of the Marik, Oriente, and Regulan states. True
power rested with the Ministers of Parliament (MPs), rather than a
central leader, but the voice of power blocs such as these resulted
in a fairly cohesive government, most of the time.
Though fractious, and often slow to respond to change, the Free
Worlds League did indeed prosper and grow after its formation.
Several neighboring worlds and small federations eventually joined
with the League for mutual protection, while others were annexed.
One such conquest, the Stewart Commonality, a six-world military
dictatorship that the Marik Commonwealth regarded as a sufficient
threat to win a Parliamentary declaration of war upon, was assaulted
in 2293. The crisis was sufficient to elect the League’s first
Captain-General, Juliano Marik, setting the stage for a fundamental
change in the League’s destiny that would take centuries to run its
course.
That a Marik was chosen to be the League’s first
Captain-General came naturally from the fact that the Marik
family had forged the League’s most militarily experienced
member realm, but the sweeping powers of the post, I think,
delivered the most unexpected and far-reaching results. In its
first implementation, for sure, the League swiftly absorbed
the Stewart Commonality, a process that took only weeks to
accomplish. Just twenty years later, however, the
Captain-General would be called upon again, with Juliano Marik
once more coming to the League’s rescue as the Terran Hegemony
emerged on the scene. Rather than fight an unwinnable battle
(with the armed forces of the Terran Alliance behind it,
reorganized by the militarily astute Admiral James McKenna,
the forces of the Hegemony outclassed those of the League),
Marik instead used his broad authority as Captain-General to
open a dialogue with the Hegemony, paving the way for trading
relations that would lead the League to another economic boom.
The League PMs did not object to this solution at all, even
though it represented a heretofore unheard of combination of
military command and state policy. For all intents and
purposes, a Captain-General could assume complete authority
over the guidance of the state during times of emergency.
Naturally, this very early example paved the way for
Resolution 288, and the longest running virtual suspension of
the powers of the Free Worlds Parliament. . . . —Kevin
Duelli,A Cynic’s Guide to Politics, 3rd Edition, Dark
Skye Press, 3090 |
In the next installment of our special six-part look at the Free
Worlds League, we’ll examine the latter years of the League, with a
glimpse of the events that led to its final downfall. Join us as our
tour of the stars continues! I’m Bertram Habeas.