We began on Terra,
millions of years ago. Today, mankind stretches out among the stars
of the Milky Way, touching thousands of worlds, as far from our home
as Clan space, more than 2,000 light-years distant. Yet who are we,
really? What have we become in our relentless push outward and
onward? I’m Bertram Habeas, and tonight, let’s find the answers to
these and many other fascinating questions together, as we tour the
stars!
Volume XXXVII: Legacies of the League II—Oriente and
Andurien
Fact Sheet: Oriente Protectorate
Founding Year:
3086 (2241 as Federation of Oriente)
Capital (City, World):
Amur, Oriente
National Symbol: a silver eagle before
a purple-and-black disc
Location (Terra relative):
Rimward of Terra, antispinward of Capellan Confederation,
central.
Total (Inhabited) Systems: 29
Estimated
Population (3130): 85,500,000,000
Government:
Representative Commonality (currently operating under military
rule)
Ruler: Captain-General Jessica Marik
Dominant Language(s): English and Greek (both official),
Chinese
Dominant Religion(s): Christianity (Orthodox),
Islam
Unit of Currency: Drachma (1 drachma = 0.31
C-Bills)
Amur, capital city of Oriente and the Oriente Protectorate,
is a city of remarkable beauty that seems to transcend time
itself. Virtually carved out of the woods surrounding the base
of the Amuraelius mountain chain—and, in some cases, actually
crawling up the side of the snow-capped range—the city
features some striking examples of modern neo-Classical
architecture, styled along the lines of Terra’s ancient
Greece. Even the city’s skyscrapers, whose upper floors
reflect and scatter the rays of the planet’s giant
yellow-white sun, feature majestic columns and other
pseudo-Grecian design features closer to street level. Amur is
a commercial megalopolis, its population of five million
gathered almost exclusively for the business of trade. Traffic
rarely slows down on the streets here, with businessmen,
tourists, off-world traders, and government leaders alike
constantly on the move to their next appointments.
|
The Oriente Protectorate, initially founded in 2241 as the
Federation of Oriente (later known as the Duchy of Oriente for much
of its history), is the third of the founding member-states of the
Free Worlds League, and the second largest today. Like its fellow
founding states, Oriente was a populous and prosperous realm, its
founders blessed with a flair for politics and diplomacy. This
diplomacy, however, did not often protect them from raiders and
invaders from the neighboring Capellan territories. It was an
Orientian who first proposed the formation of the Free Worlds
League, in fact, seeking a stronger alliance as a check against the
resurgence of Terra and the ongoing hostilities on the Capellan
front.
With the ascent of House Marik, Oriente became known as the
“loyal opposition.” Their ever-pragmatic leadership has broadly
supported the office of the Captain-General throughout the years,
but has also often provided the tempering voice in Parliament, a
check against Marik excesses. At the same time, Oriente has been a
focal point for commerce and technology. During the relative peace
on the Capellan front that followed the formation of the Federated
Commonwealth, the people of Oriente knew an age of economic and
industrial prosperity, while Oriente merchants exported their
products and technical expertise throughout the Inner Sphere.
In the chaos following the League’s collapse, the forces of
Regulus moved against many of that nation’s neighbors, including
Oriente, primarily because the Halas family gave refuge to the false
Thomas Marik. Forced to fight a defensive war against suddenly
hostile neighbors, the Duchy of Oriente united under the joint rule
of Thomas Marik’s impostor and his wife, Sherryl Halas, after the
death of Duke Christopher Halas in 3080. To signify his willingness
to surrender a claim to the Free Worlds’ throne, the false Thomas
dropped his assumed name in favor of his wife’s, but the change did
not appease the Regulans, who felt the imposter and his host realm
deserved severe punishment for decades of deception.
For a time, the Regulans were beaten back, but in 3084 they
returned their attention to Oriente when they were unable to
overcome the forces of the Marik-Stewart Commonwealth. Fighting like
this continued throughout the remainder of the century, and raged
until as recently as the 3120s, with all three former League
founders vying for dominance and the right to reestablish their
fractured realm. During that time, Oriente was forced to annex the
Protectorate and unite with the Duchy of Orloff, absorbing the two
smaller League republics in an effort to check Regulan ambitions and
better defend against Capellan aggression.
Politically, Oriente’s position remains precarious even today.
Jessica Marik, daughter of the false Thomas Marik (Halas), has
herself been at the heart of the latest conflicts since assuming the
Marik name that most consider to be ill-gotten. Her argument in
claiming the name was that she did so to honor the man she claims
should have been the true Captain-General of the League, citing that
the real Thomas Marik was a madman who deserves no honor under a new
League. Yet most see such maneuvering as naked ambition to
reestablish a Marik dynasty over all of the fractured League states.
Fact Sheet: The Duchy of Andurien
Founding Year:
2791
Capital (City, World): Jojoken, Andurien
National Symbol: a silver eagle, perched atop a purple
castle, set against a black field
Location (Terra relative):
Rimward of Terra, antispinward of Capellan Confederation,
exterior.
Total (Inhabited) Systems: 25
Estimated
Population (3130): 71,200,000,000
Government:
Hereditary Oligarchy
Ruler: Duke Ari Humphreys
Dominant Language(s): English (official), Italian,
Mandarin
Dominant Religion(s): Catholicism, Confucianism,
Agnostic
Unit of Currency: Andurien dollar (1 dollar =
0.47 C-Bills)
Breathtaking with the striking colors of over a thousand
exotic species of flora, the botanical gardens of Jojoken are
the pride of this capital city, not only of the terrestrial
planet of Andurien, but of the entire Duchy of Andurien. The
gardens of Jojoken offer visitors a glimpse of beauty and
serenity not easily found on the streets of the city itself,
which are crowded by monolithic buildings and chronically
choked with heavy traffic. Like its counterparts on the former
League’s founding worlds, the capital of Andurien is a busy
metropolis, home to some six million people, who make their
home a hub for trade and government. Yet, in stark contrast to
the hustle and bustle of the crowded city, on the far side of
the gardens rises the palace of the Humphreys, hereditary
rulers of Andurien—and, by extension, all of their Duchy.
|
Andurien has long been a battleground, frequently fought over by
the armies of the Free Worlds League and the Capellan Confederation,
even before the Duchy was first founded in 2791. For that reason,
many Anduriens are understandably wary of foreigners, and are
especially contemptuous of those who would seek to dominate them.
Throughout their time as members of the League, the people of
Andurien chafed under what they considered to be nothing less than
an occupation. Their leaders became known as easily the most vocal
opponents of the Captains-General outside of the founding nations,
and secessionist sentiments always ran deep.
In the 3030s, Dame Catherine Humphreys finally acted on this
trend by announcing the secession of the Duchy and allied her realm
with the Magistracy of Canopus in a war against House Liao’s
Capellan Confederation. The Andurien Crisis created the greatest
challenge for the Free Worlds League in the thirty-first century
after the Marik Civil War, forcing the League to send in troops to
reclaim the renegade province. A terrorist’s bomb placed in a Marik
family planning session, however, opened the door for a sinister
plan by the old ComStar regime to replace Thomas Marik, heir to the
Captain-Generalcy, with a double. The false Thomas Marik led a
successful campaign to reintegrate Andurien after its doomed
invasion of the Confederation ended.
Yet, even in defeat, with their military stripped away, the
Anduriens never surrendered their desire for independence, and
seized upon the opportunity when it came about in the closing years
of the Jihad. Unlike many of its fellow League provinces, the
Anduriens never sought to reclaim the League; instead striking out
on their own, absorbing many neighboring worlds, including the
Mosiro Archipelago, one of the League’s smaller provinces, in order
to secure a buffer against the Capellans and the Oriente
Protectorate.
The typical Andurien retains this fiercely independent will to
the present day, and most believe that the trinity of the
Marik-Stewart Commonwealth, Regulan Fiefs, and Oriente Protectorate,
must be prevented from ever reforming the Free Worlds League, much
as the Capellans and Canopians must ever be opposed. Nothing is to
come between these people and their freedom, and from the Duke
himself to the lowliest factory worker, all are willing to resort to
any means to retain their hard-won independence.
In our final segment, the legacy of the League extends outward
from Terra with the Duchy of Tamarind-Abbey and the Rim Collection!
Won’t you join us as we examine these nations more closely? I’m
Bertram Habeas.