We began on Terra,
millions of years ago. Today, mankind stretches out among the stars
of the Milky Way, touching thousands of worlds, as far from our home
as Clan space, more than 2,000 light-years distant. Yet who are we,
really? What have we become in our relentless push outward and
onward? I’m Bertram Habeas, and tonight, let’s find the answers to
these and many other fascinating questions together, as we tour the
stars!
Volume XLIV: The Periphery’s Long, Hard Climb from the Abyss
The Star League’s war against the Periphery was actually four
smaller wars rolled into one. In the Rim Worlds Republic, League
troops, with House Steiner support, were actually putting down a
rebellion that had usurped a nominally pro-League government, ruled
by House Amaris. In the Taurian Concordat, the war was more a
Davion-led campaign to crush a defiant and well-armed neighbor, one
willing even to resort to the use of weapons of mass destruction and
scorched earth to secure its liberty. In the Magistracy of Canopus,
the war’s theme ranged from severe fighting against an impressively
well-equipped army to a rather comical effort to resist the
seductive ways of the nation’s hedonistic culture, and atrocities
here were lessened by House Marik’s leadership and insistence on “a
clean fight.” In the Outworlds Alliance, despite the largely
agrarian nature of its people, Kurita-supported League troops
quickly grew frustrated at the determination of the resistance, and
resorted to mass executions in an effort to gain compliance. This
served only to drag the war on for years as the Alliance ranks
swelled, rather than diminished. In the end, however, all four
realms were forced to capitulate, with the Alliance surrendering in
2585, the Magistracy in 2588, and the other two states succumbing to
Star League rule in 2596. By the following year, all four nations
were placed under virtual Star League military rule, branded as
Territorial States of the League.
In the century and a half that followed, the Territorial States
did eventually come to recover, with some survivors of the
Reunification War coming to realize that maybe—just maybe—life under
the Star League wasn’t so bad after all. But all of that would come
crashing down again in 2751, when First Lord Simon Cameron was
killed in a freak accident on New Silesia. The First Lordship passed
to his juvenile son, Richard, under the regency of General Alexandr
Kerensky, and suddenly the five House Lords were in effective
political control of the Star League. They wasted no time in
consolidating their power, and even went so far as to pass taxes on
the Territorial States, placing a heavy financial burden on the
conquered lands of the Periphery.
During this time, the young Richard Cameron was seduced by Stefan
Amaris, leader of the Rim Worlds Republic, the only one of the
Territorial States that did not openly complain about the unfair
taxes. In the years leading up to his final ascension to the Throne,
Cameron fell more and more under the spell of the charismatic
Amaris, and came to see the other House Lords as jealous rivals. How
many of Cameron’s edicts were really the work of Amaris may never be
known but, by the time he was of age to claim the First Lordship, he
had already been convinced that General Kerensky and the House Lords
were all against him, and he had alienated virtually every one of
these leaders. Worse still, a crippling tax levied by the First Lord
himself set all Periphery realms but the Rim Worlds Republic into
rebellion, with several Taurian planets among the first to secede.
In response, Cameron mobilized the bulk of the Star League Defense
Force, under Kerensky’s direct command, leaving the Terran Hegemony
with a skeleton garrison, augmented by supposedly loyal House Amaris
troops.
What happened next, one fateful December day in 2766, would mark
the beginning of a time so dark for all of mankind that only the
Jihad, over three centuries later, could compare.
“General: I, with my infinite skills and aided by my
loyal subjects, have struck, with a swiftness given only to
the righteous, a blow that has corrected decades of injuries
and slights to my family. I rule where the Camerons once
called home. I control the Cradle of Humanity. All within the
Hegemony have bowed before me; those who didn’t are dead. Join
me, General Kerensky. Become my sword arm and help me impress
my word and wisdom upon the other realms. I’ve no reason to
hate you; I wish only peace between us. Join me and convince
your men and women to follow you, and I will give you power
second only to mine. But should you dare turn a blind eye
to the wisdom of my offer and decide not to join, then heed my
warning: I control everything the Hegemony has. All its
defenses, all of its fortifications, are now manned by people
loyal to me. Should you try to attack, every inch of Hegemony
soil will be stained with the blood of the fallen, and every
drop will be a burden upon your soul, which must already be
heavy with guilt for allowing me to accomplish the complete
control of your homelands.”
—Communiqué to General Alexandr Kerensky from “Emperor”
Stefan Ukris Amaris, 16 May 2767
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Kerensky’s war to liberate the Terran Hegemony began with the
effective annihilation of the Rim Worlds government as he withdrew
his forces committed elsewhere to smash the power base that made
Amaris’ coup possible. In the thirteen years that followed, Kerensky
and Amaris turned their energies fully upon one another in a
devastating war of attrition. By the time it was over, the Terran
Hegemony was a collection of charred cinders and hopelessly
shattered industries, and the Star League had effectively died.
In the Periphery, the fall of the League met with mixed feelings;
an age of prosperity—but one that had been forcibly imposed—had come
to an end, freeing the surviving realms to go their own ways. As the
Inner Sphere states turned on one another, go their own ways these
realms did, rarely interacting with their counterparts in the Great
Houses (and then only at great cost). Still, freed of the
constraints of the Star League, these nations grew, though at a far
slower rate, thanks to the predations of waves of pirates and
occasional infighting between neighboring realms, both ancient and
newborn.
Having started off hobbled by the Star League, the Periphery’s
technological level remained below that of the Inner Sphere
throughout the Succession Wars era, though in some areas these
nations excelled even beyond the capabilities of their interior
neighbors. The Magistracy of Canopus, for instance, gained a
reputation for medicine that rivaled—and in some cases, even
exceeded—the capabilities of the Great Houses. The Taurians,
meanwhile, boasted a remarkably high literacy rate. The Outworlds
Alliance, eschewing BattleMechs and mercenaries for much of its
existence, raised a highly adept aerospace defense force, completely
homegrown and capable of fending off pirates and Great House raiders
alike.
As the thirty-first century dawned, new Periphery states had even
begun to form, many of them from among the bandit lords who had, for
generations, preyed on the borders of the Inner Sphere. The Marian
Hegemony, a pirate realm with a government based loosely on ancient
Rome, and the Circinus Federation, a loose coalition of agrarian
worlds ruled by pirates and mercenaries, are perfect examples of
these “bandit kingdoms” that earned a semblance of respectability
over time. Others, such as Morgraine’s Valkyrate, the Confederation
of Oberon, and the Tortuga Dominions, also formed from pirate bands,
but remained truer to their origins. Still others, such as the
Fiefdom of Randis, the Niops Association, and the Rim Collection,
formed along more benign lines, creating realms founded on ideals,
rather than force of arms, adding more color to the sociopolitical
tapestry of the Periphery.
The trickle-down from the technological renaissance of the
mid-thirty-first century further boosted many of these powers,
making the larger, more industrial realms, such as the Magistracy
and the Concordat, true players in the universe. Of course, as the
balance of power would shift in the Inner Sphere, both due to the
recovery of lostech and the political changes caused by the
short-lived union of Houses Steiner and Davion, so too would the
realms of the Periphery suffer an upheaval from these new events.
Somewhat surprisingly, it would be the Magistracy of Canopus that
would first bring the nearly forgotten Periphery back into the minds
of the denizens of the interior worlds, in a bold move that would
have ramifications for decades to come.
In part three of our special series on the Periphery, our
spotlight shines on the Magistracy of Canopus, one of the
Periphery’s most powerful realms, and its trials through mankind’s
darkest hours. Our tour of the stars continues next week. I’m
Bertram Habeas.