|Name: Sunside |
|Expansion: Wolf Strike|
|Unit Type: Planetary Condition ||Starting on the second turn of the game, roll a six-sided die at the beginning of each player's command stage. On a result of 5 or 6, each of the active player's infantry without “battle armor” in the name takes 1 pushing damage, and each of that player's ’Mechs gains 1 heat. Sunside cancels the Beach, Grasslands, Heavy Fog, Ice Field, Jungle, Monsoon, Storm, and Underbrush planetary conditions, and is canceled by the Caverns, Nightfall, Polar Gale, Subzero Temperatures, and Swamp planetary conditions.|
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Special Equipment Card