Special Equipment

Ballistic

Armor Piercing Streaks Homing Beacon
Anti Personnel Point Defense Artemis V

 

Energy
Pulse Alpha Strike TSEMP
Grapple Flamers PPC Capacitor

 

Melee

Hand to Hand Agility Full Strike
Rapid Strike Brawling    

 

Foot Aquatic Hover VTOL Wheeled Tracked Mech Quad Collosal
Evade Electronic Camouflage Camouflage
Jump Jets Infiltrate Reconnaissance

 

Attack
Bypass Salvage Repair
Improved Targeting Command Coolant

 

Defense
Reflective Armor Hardened Armor Decoy
Reactive Armor Heavy Armor Anti Missile System

Heat Effects

Heat Effects
 
Ballistic ammunition explosion ammunition explosion: critical weapon jam
Energy heat sink overload heat sink overload: critical weapons offline
Mech avoid shutdown shutdown: critical engine overheat

 

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